IRender nXt - Older Versions

IRender nXt - Older Versions

Information on the IRender nXt Latest Release. Information on the IRender nXt Releases.


Contents

LG24 - July 24, 2012

  • Fixed a broken link to the Help page on the About dialog.
  • Fixed a few regression which appeared in the last release, such as
    • End render dialog always appearing even if switched off
    • Rendering dialog was not remembering it's last size and position

LG19 - July 19, 2012

  • Added a new sample model for Lighting Channels and Reflections
  • Added the ability to store Background images in the SketchUp model, for portability. This feature can be enabled on the Options/Backgound tab.
  • Added function to download HDRi sky for sample models
  • Fixed some bugs with FindFile

LG09 - July 9, 2012

  • Added a Sample Drawing dialog for new users to download models which demonstrate various rendering solutions, such as:
    • Exterior rendering
    • Interior rendering using Lighting Channels
    • Realistic Water rendering
  • Added "Automatically include all Lighting Channels" check box.
  • Increased precision of Lighting Channel intensities to 4 decimal places.
  • Fixed the "Cannot determine My Documents folder" error.
  • Fixed a bug where a glow material could not be used for a mesh which contained no real faces.

LF26 - June 26, 2012

  • Fixed regression where edited materials with textures from old drawings were not rendering properly.

LE29 - May 29, 2012

  • Fixed error thrown during loading of AccuRender nXt library trees.

LE11 - May 11, 2012

  • Fixed rendering of images, where images had been rotated around the x or y axis.
  • Remade thumbnails for AccuRender nXt Library materials on the Select Material dialog, to look more like the rendered material.
  • Fixed rendering of some AccuRender nXt Library materials which were not correctly using the material color.

LE08 - May 8, 2012

  • Added a better Progress dialog and better error checking for HDRi download routine.
  • Removed a ruby file called class_test.rb that was causing a problem for a user.

LD24 - April 24, 2012

  • Fixed an bug getting the HDRi thumbnail image for the Image Layer Wizard dialog.
  • Fixed selection of the HDRi Sky preset, when selected from the "Settings before Rendering" dialog

LD23 - April 23, 2012

  • Fixed an bug where a new material could not be created and assigned to a face which had the default SketchUp material on both sides.

LD18 - April 18, 2012

  • Fixed materials placed from the nXt Library to display in SketchUp with the same material color as the AccuRender Material color if possible. This was changed to allow dark tinted glass to both appear in SketchUp and render in the same dark color. The proper way to change the color of material created from an AccuRender material, such as a nXt Library material, is to edit the color on our Material Editor dialog, and then use the new Remake SketchUp Material button to cretae a new texture image for the SketchUp material. That way, we can change both the SketchUp material color and the corresponding AccuRender material.
  • Fixed a problem with 3D PDF, where faces with the same material on both the front and the back were only displaying the front side, even if "Export 2-sided Faces" was checked.
  • Fixed a problem where some Advanced Materials made using the Blend mode on the Material Tree, such as the Ceramic Tiles, were not rendering at the same scale and posion that they were displayed in SketchUp.
  • Fixed a problem with old drawings which had materials created with AccuRender AR3 materials that were no longer being read correctly.
  • Removed the option to use nXtRender during the 30 day Trial period, now that ArielVision, the new replacement for nXtRender, can be downloaded. To try ArielVision, download it separately and install it. Both IRender Xt and ArielVision can both be installed and run in SketchUp at the same time.
  • We also improved the install by using a new redist for Visual Studio 2008 which does not leave files in the root folder, Fixing the logic to register the ArMaterial Thumbnail DLL after the .NET framework that it needs has been installed.
  • We removed the Close button on the Render window from the tab stops for the window, to help prevent the window from being accidentally closed before completing and/or saving the rendering.


LC13 - March 13, 2012

  • Removed the option to remake the SketchUp material texture after using the Advanced Editor for a material. This was causing problems with some advanced materials. We will add this again after further testing



LC09 - March 9, 2012

  • Edit Materials - Added an option to remake the SketchUp material texture after using the Advanced Editor for a material. This will let you see the latest changed made in the Advanced Editor.
  • Edit Materials - We now only let you edit one material at a time using the right click edit within SketchUp, to fix a problem where material changes were not working correctly when other materials were changed.
  • Edit Materials - We added Edit Material as new optional toolbar button which will still bring up the entire list of Materials in the model.
  • Image Layers Wizard - is now a button on the toolbar, instead of a tab on the Options dialog, so that is it accessible with only one click.
  • Image Layers Wizard - We fixed a bug where changes in opacity were not working from the Image Layers Wizard.
  • Image Layers Wizard - We now preview the foreground opacity in the Image Layers Wizard, and added an Apply button to apply the foreground changes to the rendered image.
  • Image Layers Wizard - We now apply brightness and contrast to the model image when viewed from within SketchUp.
  • Options/More/Support/Folders dialog - We added a button to let you specify or change the location of the AccuRender nXt Libraries on your disk.


LC02 - March 2, 2012

  • Fixed a regression where we were changing the size of a textured material when using the Edit Material dialog.


LB29 - February 29, 2012

  • Fixed synchronization between the option tabs to show correct HDRi sky, background and foreground images after a new image is loaded.
  • Added a check box to the More option tab to set Low Priority for the rendering process.
  • Removed the choice for making Lamp Beams visible in the rendering, since it had not been implemented.
  • Fixed the Date Taken Exif data field to show the correct date for JPG files saved from the rendering window.

LB27 - February 27, 2012

  • Fixed a problem with Z-Fighting in 3D PDF. Duplicate faces were being added for some surfaces, when materials were assigned to the reverse sides of surfaces.

LB24 - February 24, 2012

  • Use same Studio Brightness and other settings in Animations as in a regular preview rendering.
  • Fix slider bar for HDRi rotations.


LB22 - February 22, 2012

  • Added "Create from Position" to the Background tab of Image Layer Wizard, to create a new background image or HDRi image using the current position and distortion of the background image.
  • Added the latest updates for the Create 3D PDF function.


LB20 - February 20, 2012

  • Fixed Animations to be able to use the same Average Luminance that is shown on the Lighting Channels dialog when viewed from the Render Window. We added a check box, "Use for Animation", on that dialog that will allow you to preview and set the Average Illumination before starting an animation.
  • Added a prompt before creating a new Background Image from the current HDRi sky and view, and changed the location where we store that image file, so that this function will work from within SketchUp.

LB17 - February 17, 2012

  • Fixed refraction for Planar HDRi backrounds
  • Add a function to create a background image from current HDRi view to the Image Layers Wizard.
  • Fixed a couple of regressions in the 3D PDF routine, regarding 24 bit jpeg textures, incorrect surface normals,and U3D quality and resolution.
  • Added images to the Select Trial Version dialog to help confusion over which version to purchase.

LB10 - February 10, 2012

  • Added new Preset button to the Presets tab to make it easier for new users to use HDRi backgrounds.
  • Fixed the 3D PDF routine to make files that work with Acrobat Reader version 10.1.2 without generating an error message.

LB07 - February 7, 2012

  • Fixed HDRi previews that were appearing upside down when remade from the Layers dialog, using fast Image

LB03 - February 3, 2012

  • Fixed HDRi previews that were appearing upside down
  • Fixed the Layers Wizard - Foreground images were being positioned incorrectly and Blur was being applied to the model image
  • Allow the Layers Wizard to be opened from the Background tab, even if there is no image selected yet.

LA31 - January 31, 2012

  • Add accurate preview of HDRi image rotation to the HDRi Options tab
  • Add Layers Wizard to allow dynamic alignment of the HDRi background, Background Image and the Foreground image.
  • Added blur to foreground and background image filters (Layer Wizard).
  • Implement latest AccuRender Toolkit release 284, which includes an optimized version of the Image Editor.

LA03 - January 3, 2012

  • Added setting to set offset for images from underlying plane
  • Added a fix for missing faces in 3D PDF
  • Fixed "Bump" appearing in material dialog from Batch


KL16 - December 16, 2011

  • Fixed a regression in 3D PDF material mapping in the KL14 version, no materials or textures were being applied in the U3D model.
  • Added more information about existing licensed dialogs to the license dialog Replace Unused Computer function:

You are allowed 1 validations and already have 1 computers validated. Please invalidate an additional computer and try again.


KL14 - December 14, 2011

  • Implement Animation Farm (Beta)
  • Added Texture Scale to Material Editor to allow quick scale change from there. This is currently only available from within SketchUp, not from the rendering window Material Editor.
  • Fixed leaves to display in nXt Pant Editor OpenGL view
  • Stop allowing Groundcover as a choice for a new plant in nXtPlant Editor, or ArPlants as a choice for creating a Groundcover.
  • Make Camera Light a virtual light, not a light based on a SketchUp component, to fix a problem with Bug Splats when creating that Camera Light component
  • Fixed broken spin controls for Attenuation, Dispersion, and Saturation settings on Material Editor/Trans tab
  • Fixed: GroundPlane color or material was being used as the default color.
  • Fixed: ArMaterials textures were being saved as squares.
  • Fixed: Preview button in the 3D PDF dialog was throwing an error if Camera Constraints were enabled.

KK30 - November 30, 2011

  • Fixed the nXt Plant dialog to work after using the Load and SaveAs menu choices
  • Fixed Enable Check Box for Sky lighting channel
  • Fixed Color box on Material Channels dialog
  • Fixed Hidden lights to not cast shadows, so they are truly hidden in the rendering
  • Fixed: 3D PDF Lower Left logo was incorrect size in preview dialog window
  • Fixed Camera Lights to be hidden, and set to be used, when created
  • Fixed regression for automatic headlamp, used for models with absolutely no illumination
  • Added a warning to the install if a license is not eligible for the new version

KK18 - November 18, 2011

  • Added 'Synch SketchUp Materials' to make is easy to reuse Materials, using Loand Save buttons on the Options/More tab.
  • Fixed rendering of distorted textures projected onto surfaces. Added "Special Surface Texture Processing" option to Support dialog Settings tab to enable this.
  • Fixed HDRi tab Preview function to show newly selected HDRi image.
  • Fixed HDRi tab Preview 'Return to Select' button not always working.
  • Fixed Bug Splats occurring when closing SketchUp, if "Show material editor Preview" was checked.
  • Fixed the View buttons on the 'Make Tileable' to use the default program selected to "open" images..


KK04 - November 4, 2011

  • Fixed material bug for some nested faces where we were not getting the reverse transformation correctly.
  • allow lower case license numbers when checking and validating license numbers
  • Stop displaying "IRender Lite" any where

KK02 - November 2, 2011

  • Fixed regression on Select Material dialog which caused SketchUp materials to not be selected and placed.

KK01 - November 1, 2011

  • Fixed Treemaker plant rotation and scale problems.
  • Checked for additional bad characters in texture file names. (e.g. *)
  • Fixed animation bug when saving each scene change as a separate movie.

KJ25 - October 25, 2011

  • Quietly Switched to using QuickPDF library for 3D PDF

KJ19 - October 19, 2011

  • Don't allow object properties for IRender Lamp
  • Fixed regression where faces could not be selected for edits such as "Edit Object Properties", if the face had no Material Texture.

KJ18 - October 18, 2011

  • Fixed regression where transparency no longer worked with background images, if background reflection was disabled

KJ17 - October 17, 2011

  • Fixed Background Image position through glass, if Reflection and Distortion were both turned off.

KJ13 - October 13, 2011

  • Fixed changes applied to Background Image Brightness and Position after the rendering had been viewed in Native Image Format
  • Added a dialog for browsing for the nXt Material Libraries location.
  • Fixed Browse folder location when saving images from the rendering window.
  • Fixed color of nXt ArMaterial Library grasses in SketchUp material texture

KJ10 - October 10, 2011

  • Added a check box to lighting channels to quickly turn them on and off without losing the slider settings.
  • Added a right click edit for making tileable textures in SketchUp
  • Add Brightness and Contrast for rendered foreground image to Background Wizard .

KI30 - September 30, 2011

  • Fixed transparency for windows in the Background Wizard when run from within SketchUp.
  • Add Perspective Distortion mode to the Background Wizard


KI29 - September 29, 2011

  • Fixed a problem where the new Background Wizard was causing bug splats when run from within SketchUp.\
  • Fixed a problem with auto-horizon for backgrounds

KI27 - September 27, 2011

  • Added Background Image Preview/Position button to the Options/Background tab from within SketchUp
  • Added Distort Image transforming for background images for adjusting perspective
  • Added a Make Tileable tool to the Material Texture dialog, to create repeatable texture images more easily.

KI02b - September 14, 2011

  • New Install only. Fixed regression to broken nXtPlantEditor. Cannot use 271 toolkit version, won't load plant, includeded 261 toolkit version plant .exes in install

KI02 - September 2, 2011

  • Fixed tiled nXt Materials with one very large scale, such as exterior siding
  • Add a dynamic visual editor for positioning background images

KH24 - August 24, 2011

  • Fixed scale for tiled nXt Materials, such as CMU and Brick materials
  • Dropped the Manual Background option, since background images are now working correctly.
  • Fixed Scale factor for Background Images.
  • Fixed Rotation setting for Cylindrical and Spherical Background Images.
  • Fixed Reflection for Planar HDRi Background Images.
  • Improved enabling for some controls on the Background tab, and dropped Opaque from the IRenderBatch dialog.
  • Added Import Panoramic Image Conversion function to the HDRi sky tab.

KH19 - August 19, 2011

  • The logic to add people who use trial versions to the database was not working properly.


KH16 - August 16, 2011

  • Changed version number to 4.0
  • Add Codec choices for Animations
  • Show transition between section planes in Animation Scenes
  • Show Sun Shadow transitions between Animation scenes
  • Fixed License dialog access from Plugins menu

KG22 - July 22, 2011

  • Fixed a regression in rendering RPC objects, texture images were not being found
  • Added a couple more search paths for finding of the RPC Content manager

KG15 - July 15, 2011

  • Fixed a bug that was causing the rendering engine to crash on some machines.
  • Add the ability to save and reload views from the rendering window, using our new OpenGL display window.

KG06 - July 6, 2011

  • Fixed regression with AR3 material, which were no longer being applied during the rendering
  • Fixed selection of an HDRi sky to also set sky type to HDRi

KG05 - July 5, 2011

  • Fixed Auto Image. Image being saved was too bright

KF28 - June 28, 2011

  • Fixed material color for edge lines and faces using the default material
  • Added View Rotate Toolbar button for changing the view in the render window

KF06 - June 6, 2011

  • Fixed registry location regression with AccuRender nXt Library Trees and AR3 trees with the 64 bit Renderer

KF02 - June 2, 2011

  • Fixed Image AutoSave to save files in IRender Documents folder, not RPS 3D PDF folder
  • Fixed Image AutoSave to save files before starting the next pass

KE31 - May 31, 2011

  • Fixed registry location problem with AccuRender nXt Library Trees with the 64 bit Renderer

KE27 - May 27, 2011

  • Added Volumetric Fog
  • Added Dispersion to solid , transparent objects
  • Fixed autosave files to save JPEG comments
  • Fixed bug where the nXt tab would not load in IRender Batch
  • Fixed bug where the number of seconds was stopping a rendering even if "no limit" was set.
  • Added locking of Automatic Luminance to allow lighting channel changes without automatic adjustments in scene brightness.
    See: Automatic Luminance
  • New features for ArielVision - See: ArielVision Features


KE26 - 5/26/2011

  • Fixed Self Glow
  • Fixed Rendering Images in Components to only create a single material

KD27 - 4/27/2011

We fixed the following in Export to 3D PDF:

  • License Button removed from 3D PDF dialog. Authorization is not needed for 3D PDF from IRender nXt
  • Fixed incorrect calculation of Logo height and U3D position when using metric units.
  • Included files needed for the PDF Preview to work

KD25 - 4/25/2011

We fixed the following in Export to 3D PDF:

  • We now use correct the FOV for 3D PDF views.
  • Fixed a font bug that was causing 3D PDF to fail.
  • We improved calculation of the the rotation spin center.

KD22 - 4/22/2011

  • A fix for not finding RPC Content Manager files, after a new installation of the RPC Content Manager.
  • Various bug fixes for the new RPS 3D PDF interface.

KD18 4/18/2011

  • Fixed Trial Mode message for 3D PDF for nXt
  • Removed option to save PDFs for U3D or HTML files

KD13 4/13/2011

  • Fixed persistence of options on the Save Rendered Image dialog
  • Use last settings when creating a new 3D PDF
  • Fixed display of Thumbnails on the Select Material to Place or Edit dialog

KD11 4/11/2011

  • New save image wizard after rendering - See: Saving Rendered Image
  • New Interactive 3D PDF Output for presentations - See: Create PDF
  • Added check box to set sun, sky or ground without showing current state in SketchUp.
  • Changed some factory defaults to match high dynamic:
    • Set Studio Brightness to false always (it was true for high dynamic lighting)
    • Turned on Sky illuminates if off and Sky reflected if off for default.
    • Interior lighting is off for defaults


KC23 - 3/23/2011

  • Allow saving of Alpha PNG Files for Animation
  • Make all animation single image files when no transition is set
  • Fixed bug where Planar HDRi was not working
  • Fixed bug where cylinder backgrounds were not working
  • Added a third slider to lighting channels to allow more fine tuning with up-down arrows (1, .1, and .01)
  • Fixed bug where .HDR and .PNG files were not being shown when browsing for background images
  • Fixed a bug in RpTreeMaker, where the images for the SketchUp components were not correct

KC11 - 3/11/2011

  • Fixed Foreground Image tab "Use Edge Lines for Foreground" option

KC04 - 3/4/2011

  • Fixed Foreground Image tab 'Apply' button to apply changes to the rendered image without having to re-render

KC02 - 3/2/2011

  • Added Image Filters - Sharpen, Smooth your image, or apply other filters.
  • Fixed bug where lighting channel was not being set properly for new lamps.
  • Added up-down sliders to the brightness control - Brightness slider.png
  • Fixed unintended Colorization of textured materials when using the Material Editor
  • Fixed errant Display of 'Beta' in stable version on Trial period dialog

KB09 - 2/9/2011

  • Fixed black line at top of Render Window.

KB07 - 2/7/2011

  • Fixed a problem when using the Reset button on the Tone Operator dialog, when not editing a nXtImage.

KB04 - 2/4/2011

  • Fixed a problem with animations when running on a 64 bit machine.

We also removed most of the toolbar buttons on the animation rendering dialog that should not be used when animations are rendering. We left the Options button on the toolbar, but even it should not be used to change options during an animation, only to query the settings.

KB03 - 2/3/2011

  • Fixed a problem with RPC object rendering when running on a 64 bit machine.

We also added a checkbox to the support dialog, to switch to 32 bit rendering if you encounter another issue with the 64 bit batch renderer.



KA28 - Jan 28, 2011

  • Added the new Render Farm
  • Combined Post Processing and the nXt Image Editor into a single interface. See Image Editor
  • Fixed a problem with the "Add to Model" button in the Select Material to Place or Edit dialog
  • Fixed the install to warn the user if a reboot is necessary after the install

JL29 Beta - Dev 29, 2010

  • Fixed a regression where Animations no longer worked, due to the batch folder not being set properly.

JL27 Beta - Dev 27, 2010

  • Fixed a problem where Import Changes from the Batch Renderer was coming up too often.
  • Fixed a bug where rendering was restarting twice if initialized with render button on Setup dialog in the batch renderer.

JL16 Beta - Dev 16, 2010

  • Fixed some bugs in the Brightness slider and Tone Operator
  • Fixed some bugs in HDRi background images
  • Added HDRi conversion brightness parameters.
  • Fixed a bug with the Material Texture Tab Bump control.


JL08 Beta - Dec 8, 2010

  • Added Material Channels to change the colors of materials after rendering
  • Added Planar HDRi Backgrounds
  • Added Contrast to the Tone Operator
  • Fixed bug when creating Arroway and other texture Set materials
  • Fix bug where lamp colors were displaying as black on lamp wizard.

JK01 - November 1, 2010

  • Fixed bug when trying to render models with images.
  • Fixed problem loading trees from the library and creating new trees
  • Fixed scaling of plants to match scaling of Components in SketchUp
  • Added nXt plants to the 3D warehouse

JJ20 - October 20, 2010

  • NxtImageEditor wasn't working in the last release
  • NxtPlantEditor wasn't working in the last release
  • Fix for 2D RPC objects
  • Fix for animations where scenes contained hidden layers
  • RpTreeMaker wasn't working for Plants loaded from the RPS Plant Libray

JJ15 - October 15, 2010

  • Alpha Channels objects supported in Path Tracer
  • Fixed problem using Caustics with Packet rendering mode.
  • Fix problem where the close button on setup or stop rendering button is starting a rendering again.

JJ06 - 10/6/2010

  • Forced all rendering sizes to be an even number of pixels
  • Fix a bug when rendering with "indexed" .PNG files.
  • Batch Settings wizard allows you to create a new folder when browsing folders.
  • Fixed dialogs referring to ArImage to use nXtImage
  • added a new option to Auto Image to save both nXt and JPG format at the end of the rendering

Version JI28 - Sep 28, 2010

  • Added Lighting Channels dialog to rendering window.
  • Added NXt Path Tracer rendering engine option.
  • Added Linear Lights
  • Added feature to adjust background to match horizon
  • Fixed bug where colored mirrors were not marked as metallic.
  • Fixed bug when extracting edge lines for foreground overlay while rendering to a different size.
  • Fixed autosave to save .nXtImage files when desired.
  • Fixed a bug when an image returns a nil value for the image name.


Apr 13, 2010 - JD13 - Stable and Beta release

  • Now read Lumens properly from models saved with old versions
  • Fixed bug with material on two sided faces in groups (when all faces in the group were the same material).
  • Fixed Image Autosave to correctly save ArImage files for the nXt Image Editor.
  • Fixed regression where Options/nXt tab was not appearing in version IC29.
  • Added Autosave to the Image Setup Tab to save images while rendering.
  • Fixed a ruby bug when UV coordinates for material textures are not real numbers.


Mar 10, 2010 - JC10 - Beta release

  • Create SketchUp material to match .ArMaterial when loading library materials
  • Added setting for Sun Highlight
  • Improved Check for Updates on Startup dialog to show current version and versions available.
  • Added the ability to replace an unused computer with a new one.
  • Added value boxes to sliders for manual input of values.
  • Added ability to resume a stopped rendering. See: Resume Rendering
  • Added No Light Source Reflections material property


Feb 25, 2010 - JB25 - Stable and Beta release

  • Fixed rendered display for 2D RPC objects that were rotated.

Feb 23, 2010 - JB23 - Stable and Beta release

  • Fixed Material Editor when returning from editing a material Leaf.
  • Stop material editor from colorizing SketchUp material when color is not changed.

Feb 22, 2010 - JB22 - Stable and Beta release

  • Add export to nXt Image Format

Feb 18, 2010 - JB18 - Beta release

Added Light Channels for Material with Illumination Added Progess Bar for export to nXt Image Format

Feb 15, 2010 - JB15 - Beta release

Add export to nXt Image Format

Feb 5, 2010 - JB05 - Stable and Beta release

  • New Version 3.0 release
  • New 30-day trial for Version 3.0
  • Automatic Rendering of Arroway Low Res Materials from .SKP library
  • Browse Button for setting Focal Length
  • Fixed problems with Auto Bump
  • Fixed the Default Material tab when re-editing materials. Properties for the new Default material were not being applied.

Jan 26 - JA26 - Beta release

  • Fixed problems with nXt Ground Plane and nXt Default Materials in the Material Editor
  • Enabled the Default Material tab when editing materials from the Render Window.

Jan 22, 2010 - JA22 - Stable and Beta release

  • New Plant and Material libraries. About 3,000 new materials and 40 RpTreeMaker plants.
To use the new libraries you will have to download and install them.
See: IRender nXt Libraries
New .ArMaterial library


Other changes

  • Fixed tabs for the Material Wizard not displaying for some users
  • Fixed Texture Bump control values not sticking when toggling between bump types
  • Added button for User Libraries to the Load Material from Library dialog
  • Edit Material Dialog - The same dialog is now used for editing materials while in SketchUp and from the Rendering window.
  • Edit Material Preview - To make editing materials a faster and more stable operation, we have temporarily removed the preview window on the edit dialog. For now, you can still see the rendering preview by clicking in the advanced button.
  • Edit Material List - We added a list control to the edit Material dialog, to allow editing of several materials without having to locate the materials in the drawing. This list is not shown by default, and can be turned off if it takes too long to populate when a drawing has a large number of materials. Different icons are used in the list to indicate glow, transparency, daylighting, and reflection on each material in the list. Materials that have never been edited are shown as a simple square.
  • Edit Material Defaults - The Default Material buttons are now displayed on a tab that only is available when creating a new material.





2009 and earlier

See also